(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[7.50]
PW[Gu Li]PB[Lee Sedol]WR[9p]BR[9p]DT[2014-01-26]EV[]SO[gokifu.com]RE[B+Resign]BC[kr]WC[cn]
;B[pd]C[The exciting first match of the 10 Game Jubango.
Both players have been practicing for this moment.
Lee Sedol and Gu Li are both known to have great mid games.
Lee Sedol's weak point, if there is any, would be his opening (He even said this himself)
However, Gu Li is known to have very strong opening but a weaker endgame.

In general, Gu Li likes to play aggressive, usually on the thick side, attacking, and known for killing dragons.
Lee Sedol on the other hand, likes to play aggressive on the thin side, saving groups and is know for his "zombie style"
of play, often making lategame comebacks.]
;W[dp]
;B[qp]
;W[dc]
;B[fq]
;W[dn]
;B[lq]LB[qj:C][cn:B][dn:A]C[Micro chinese.
It was popular last year but not recently.
Keep in mind Gu Li likes to play at A not B.
It's just his style.
Usually C is normal response to the opening.]
(;W[eq]LB[ip:A]C[If black extends, white will attack at A.
Tenuki is an option as well]
(;B[fp]C[Looks like a fight will breakout early]
;W[ip]C[If black chooses to escape first, then we will see a running fight in the opening.]
(;B[ci]LB[fn:A]TR[fp][fq]C[Lee Sedol feels the two bottom stones aren't important.
Again, this is his style of play, often leaving weak groups inattended and choosing to play fast.
A for white is too slow right now.]
(;W[ck]
;B[ce]C[Again. Capturing the two stones would be slow. White decides to play faster]
(;W[op]C[Gu Li induces a black jump...]
;B[lo]
;W[go]C[Now this move comes in a natural flow.
On top of that..]
(;B[qn]
;W[jq]LB[on:A]C[If black chooses an exchange at A, white would be satisfied.]
(;B[en]
(;W[dm]
;B[em]
;W[gm]
(;B[do]LB[eo:A]C[Powerful move.
White cannot play A.]
(;W[co]
;B[eo]
;W[dl]
;B[fl]LB[op:A]C[Since black escaped here.
White will have to do something with the stone at A.]
;W[fr]C[White protects the corner and again tries to create a natural flow to defend his center stones]
;B[hq]
;W[im]
;B[cp]
;W[cq]
;B[bp]
;W[bo]
;B[bq]
;W[cr]
;B[br]
;W[bs]
;B[er]LB[gr:A]C[A good tesuji. It's complicated, but white could not extend at A]
;W[es]
;B[gr]
(;W[fs]LB[gs:A][hs:B]C[Now A is sente but B is not, so black can not connect underneath]
;B[fj]C[therefore black had to run]
;W[hj]LB[ed:A]C[Black can choose to tenuki, or fix his group first.
A seems like a possible choice.]
(;B[kl]LB[hk:A][hl:B]C[Aggressive, it is very much Lee Sedol's style. It aims at white's weaknesses at A or B]
;W[qq]
;B[rq]LB[rr:A]C[White leaves the possibility of settling at A for later.]
;W[ln]LB[hk:B][hl:A]C[White tries to protect his weaknesses around A and B in an active way]
;B[mn]
;W[lm]
;B[mo]LB[rr:A]C[The white stones on the lower right got a bit weaker because of these exchanges, but later on there was still aji at A.]
;W[di]LB[ch:B][dh:A]C[Since black tenukied here, white needs to find compensation.
Black cannot save the stone with A or B now, that would be an overplay
White's move got criticised alot, since the center was more important.
White in a way forced black to play tenuki and to attack the center]
(;B[jn]C[Good move,
Offense is the best defense.
White has many weaknesses in the shape here.]
;W[gp]
;B[gq]
;W[gl]C[White defends his main weak point]
;B[gk]
;W[hk]
;B[fi]
;W[rr]C[Black seems to be in a good flow right now.
White doesn't really have a good way to attack black's dragon.]
;B[in]C[Powerful move.]
(;W[hn]
;B[hp]
;W[jm]
(;B[ho]
;W[ko]
;B[km]
;W[kn]
;B[io]
;W[kp]C[The game is becoming more complicated.
Right now there are 6 groups all fighting.
However it seems black is stronger in this fight.]
;B[il]LB[hl:B][jl:A]C[Painful.
A and B are both very painful for white.]
(;W[lp]LB[hl:A]C[Sometimes tenuking is the best option.
After all black cannot capture white directly at A.
White's idea is to settle the bottom group first.]
(;B[pq]
;W[nq]
;B[qr]C[A small exchange.
White still needs to figure out how to settle both groups here.]
;W[jl]
;B[jk]
;W[hm]
;B[kk]
;W[ii]
;B[ik]
;W[hl]
;B[mk]C[Locally white's group on the lower side is not alive.]
;W[nl]
;B[nk]
;W[ol]
;B[ml]
;W[mm]
;B[on]
;W[nn]
;B[ok]
;W[pl]
;B[pk]
;W[ql]LB[qk:A]C[White can tenuki if black extends again at A.]
(;B[hh]C[Urgent move.
White settled the bottom group,
now it's just the centre group.]
(;W[jh]
;B[qk]
(;W[rl]LB[no:A]C[Since white behind, white needs to not give up anything.
Like I said before, white can tenuki here possibly, but there is also a ko variation.
Black also cannot play A here.]
(;B[jf]
;W[lh]
;B[lf]
;W[nh]
;B[ph]C[Not much white can do here.
]
;W[mf]
;B[le]
;W[ig]
;B[ki]
;W[kh]
;B[mg]
;W[gh]
;B[gi]
;W[hi]
;B[gg]
;W[hg]
;B[fh]
;W[he]
;B[ed]LB[hc:A]C[If white sacrifices the corner with A, then whtie will be behind in points.]
;W[hc]
;B[ec]
(;W[ng]C[Overplay.
At this point white is just looking for ways to complicate the game.]
;B[mh]
;W[mi]
;B[lg]
;W[oi]
;B[li]LB[pi:A]C[Pushing at A does not work.]
(;W[nd]
;B[md]
;W[pi]
;B[qi]
;W[qh]
;B[rj]
;W[nc]
;B[mc]
;W[ri]
;B[qj]
;W[ne]
;B[of]C[Gu Li has successfully made the game more complicated, but it looks like it is still very difficult for white]
;W[pf]
;B[qg]
;W[kc]
;B[id]
;W[hd]
;B[jb]C[Black just needs to live here.]
;W[eb]
;B[fb]
;W[gb]
;B[db]
;W[jc]
;B[nb]
;W[ob]
;B[mb]
;W[pc]
;B[ic]
;W[ib]
;B[kb]
;W[ja]
;B[ka]
;W[fc]
;B[ea]
;W[fd]
;B[fe]
;W[ff]
;B[ee]
;W[gf]
;B[if]
;W[hf]
;B[dh]
;W[ia]
;B[lc]
;W[ie]
;B[jd]
;W[je]
;B[kd]C[White managed to live on both sides, but black is leading too much on points now.
It is about 15 points on the board, so the game is over at this point.]
;W[ga]
;B[qd]
;W[qc]
;B[rd]
;W[pg]
;B[rh]
;W[oe]
;B[bj]
;W[bk]
;B[lr]
;W[oo]
;B[mq]
;W[mp]
;B[rb]
;W[rc]
;B[sc]
;W[qb]
;B[dj]
;W[or]
;B[ep]
;W[dq]
;B[jr]
;W[pr]
;B[qs]
;W[ir]
;B[kr]
;W[iq]
;B[is]
;W[qf]
;B[rf]
;W[pn]
;B[po]
;W[pm]
;B[jg]
;W[ge]
;B[bm]
;W[bl]
;B[gs]
;W[dr]
;B[cj]
;W[el]
;B[fm]
;W[ek]
;B[fk]
;W[eg]
;B[ef]
;W[fg]
;B[dg]
;W[ro]
;B[rn]
;W[sn]
;B[sm]
;W[so]
;B[qo]
;W[rm]
;B[nr]
;W[oq]
;B[sp]
;W[sl]
;B[rp]
;W[sm]
;B[gh]
;W[ih]
;B[sr]
;W[oh]
;B[qh]
;W[bn]
;B[ns]
;W[aj]
;B[ai]
;W[ak]
;B[sb]
;W[oa]
;B[ej]
;W[ra]
;B[dk]
;W[me]
;B[ap])
(;W[pi]
;B[qi]
;W[qh]
;B[rj]LB[mj:A]C[Black can make two eyes.
Keep in mind A is sente.]
;W[qg]
;B[mj]
;W[ni]
;B[rh]
;W[rg]
;B[sh]C[One of white's groups will die]))
(;W[kc]
;B[mc]C[Black is ahead like this.]))
(;B[no]
;W[oo]
;B[nm]
;W[pn]
;B[pm]
;W[po]C[black is captured.]))
(;W[rk]
;B[rj]
;W[jf]
;B[no]
;W[oo]
;B[nm]
;W[pn]
;B[pm]
;W[om]
;B[po]
;W[nn]C[In this case white probably does not have enough ko threats.]))
(;W[ih]C[Not good for white]
;B[ig]
;W[jg]
;B[jh]C[Black can cut directly.]
;W[hg]
;B[hi]
;W[ij]
;B[if]C[Nothing white can do.])
(;W[ki]C[White jumps towards black strong wall]
;B[jh]
;W[ji]
;B[ih]C[White is running out of space here.]))
(;B[qk]
;W[rk]
;B[rj]C[After this exchange white can tenuki.
and black has no response to the bottom group.]
;W[ig]
;B[no]
;W[oo]
;B[nm]
;W[pn]
;B[po]
;W[pm]
;B[rl]
;W[rm]
;B[sk]
;W[rn]C[Black is in trouble.]))
(;B[hl]
;W[jl]
;B[jk]
;W[hm]
;B[ik]
;W[kk]C[Does not work for black.])
(;B[mp]
;W[mq]
;B[nq]
;W[mr]
(;B[ep]C[However black could also fight!]
;W[dq]
;B[gs]
;W[dr]
;B[lr]
;W[nr]
;B[ks]C[Black connects underneath and the fight in the centre does look good for black.
It is hard to understand why Black did not play this.])
(;B[nr]
;W[lr]
;B[np]C[This is not good for black, black still needs a move in the corner.])))
(;W[jl]
;B[jk]
;W[hm]
;B[hh]C[White is in trouble.])
(;W[hl]
;B[jl]
;W[hm]
;B[hh]C[Again white is in a difficult position.]))
(;B[km]C[Black can not cut]
;W[kn]C[Blacks two stones have been captured]))
(;W[rp]C[Not good for white]
;B[hp]
;W[qo]C[This is a good exchange for black.])
(;W[io]C[Painful for white]
;B[hn]
;W[gn]C[White's shape is terrible here.]))
(;B[ch]
;W[fi]C[Black is in trouble.])
(;B[dh]
;W[ei]C[This is also bad for black,
Basically helping your opponent.]))
(;B[ed]
;W[ec]
;B[fd]
;W[gc]C[Now black can tenuki.]))
(;W[dr]C[White does not capture here]
;B[ep]
;W[dq]
;B[hs]LB[kr:B][fs:A]C[When black plays here he creates miai between A and B]
(;W[fs]C[When white lives]
;B[kr]C[black connects])
(;W[jr]C[When white seperates]
;B[fs]C[This will be ko or black will make two eyes in sente]
;W[ap]
;B[er]
;W[ar]
;B[ds]
;W[aq]C[painful for white])))
(;W[eo]
;B[co]
;W[cp]
;B[fo]
;W[ep]
;B[dl]
;W[cn]
;B[gn]C[White in trouble here.]))
(;B[eo]C[This would be too simple]
;W[do]C[White is much more solid like this.]))
(;W[eo]C[White can not cut directly]
;B[fo]
;W[fn]
;B[gn]
;W[em]
;B[fm]
;W[en]
;B[ho]
;W[gp]
;B[hp]
;W[gq]
;B[hq]
;W[gr]
;B[hr]
;W[fr]
;B[hn]C[Terrible for white. Black gets a big wall.])
(;W[fo]C[Also not like this]
;B[eo]
;W[ep]
;B[do]C[Bad for white as well.]))
(;B[on]
;W[fo]LB[mp:B][qq:A]SQ[fp][fq]C[White is better.
There is alot more aji around A and B for white to exploit than in the white corner around the marked stones, so black cannot choose this variation.]))
(;B[ir]LB[lo:A]C[After blacks jump at A it is less attractive for black to connect underneath]
;W[kp]
;B[lp]
;W[jr]
;B[jq]
;W[iq]
;B[kr]
;W[hr]
;B[js]
;W[fr]LB[kp:A]C[White can seperate because of the peep at A]))
(;W[go]
;B[ir]
;W[op]C[When white invades now black might play differently.]
(;B[lo]C[Perhaps not here])
(;B[iq]C[But here instead])))
(;W[fn]
;B[ce]
;W[ed]LB[ho:B][cq:A]C[Black is very fast and there is still aji left in the corner at A/B]))
(;B[gn]
;W[in]
;B[gl]
;W[il]C[Fight!]))
(;B[pj]
;W[fp]C[Possible.]))
(;W[qj]
;B[qf]
;W[qm]
;B[pn]
;W[ro]
;B[pm]
;W[qo]
;B[po]
;W[rp]
;B[qq]
;W[ql]
;B[fo]C[This was popular. 
But since it is the first game of the series, we'd probably see very interesting/creative variations from both players.]))
